FANDOM


Power of the Methuselah and Older Things Edit

The First = God-like power. Omniscience? Omnipotence? A power too great and terrible to imagine.

Antediluvian: 2nd Generation = Power over the world.

Clan Founder: 3rd Generation = Power over a 3rd of the world.

Methuselah: 4th and 5th Generation = Power over a country.

Elder: 6th and 7th Generation = Power over a state.

Character Creation and Playing One of These Creatures Edit

[See the Song Of Ice and Fire RPG Book House creation charts and house maintaining methods.]

Choose your continent:

Asia: Defense +5, Influence +0, Lands -5, Law +10, Population -5, Power +5, Wealth +0

Africa: Defense +0, Influence -5, Lands +10, Law -5, Population +0, Power +10, Wealth +0

Australia: Defense +10, Influence -5, Lands -5, Law +0, Population +0, Power +10, Wealth +0

Europe: Defense +5, Influence -5, Lands -5, Law +20, Population +5, Power -5, Wealth -5,

North America: Defense +5, Influence +10, Lands +20, Law -10, Population -5, Power -5, Wealth -5

South America: Defense -5, Influence -5, Lands +5, Law +0, Population +10, Power +0, Wealth +5,

7 Resources:

For each resource roll 7d6 and sum the results, then find your continent and apply the bonus or negative depending on the resource.

Lands

Clan Population

Power

Wealth

Influence

Law

Defense

First Founding

Roll a 1d6.

1.

2.

3.

4.

5.

6.

City and Prince's Power Edit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.